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Bertrand Benoit
Bertrandb


Location:
Berlin, Germany

Member Since:
August 2007


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Old grunt
Blender, ZBrush
November 2007


   
I had the opportunity to test-drive ZBrush for a day last weekend. Here's the result. I couldn't finish the sculpt so I had to hide the unfinished bits behind all this equipment. The low-res mesh was later exported into Blender and rendered with Indigo. Indigo doesn't do displacement, so I used the displacement map as a bump map, which I'm not completely happy with. Also did not have the time to make proper UVs, unfortunately. C&Cs very welcome.
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